The Audio Reverb Filter takes an Audio Clip and distortionates it in a way to create a personalized reverb effect.
音頻混響濾波器采用一個音頻剪輯(Audio Clip)并失真,來創(chuàng)建個性化的混響效果。
The Audio Reverb filter properties in the inspector.
檢視面板中的音頻混響濾波器(Audio Reverb filter)屬性
Properties 屬性
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Reverb Preset 混響預(yù)設(shè)
Custom reverb presets, select user to create your own customized reverbs.
自定義混響預(yù)置,選擇用戶創(chuàng)建你自己定制的混響。
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Dry Level 直達(dá)聲等級
Mix level of dry signal in output in mB. Ranges from -10000.0 to 0.0. Default is 0.
直達(dá)聲信號輸出的混合等級,單位mB。范圍從-10000.0 到 0.0,默認(rèn)為0.0。
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Room 環(huán)境
Room effect level at low frequencies in mB. Ranges from -10000.0 to 0.0. Default is 0.0.
在低頻時的環(huán)境效果等級,單位mB。范圍從-10000.0 到 0.0,默認(rèn)為0.0。
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Room HF 環(huán)境高頻
Room effect high-frequency level re. low frequency level in mB. Ranges from -10000.0 to 0.0. Default is 0.0.
在高頻時的環(huán)境效果等級,單位mB。范圍從-10000.0 到 0.0,默認(rèn)為0.0。
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Room LF 環(huán)境低頻
Room effect low-frequency level in mB. Ranges from -10000.0 to 0.0. Default is 0.0.
環(huán)境效果低頻等級,單位mB。范圍從-10000.0 到 0.0,默認(rèn)為0.0。
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Decay Time 衰減時間
Reverberation decay time at low-frequencies in seconds. Ranges from 0.1 to 20.0. Default is 1.0.
在低頻時的混響衰減時間,以秒為單位。范圍從0.1 到 20.0,默認(rèn)為1.0。
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Decay HFRatio 衰減高頻比率
Decay HF Ratio : High-frequency to low-frequency decay time ratio. Ranges from 0.1 to 2.0. Default is 0.5.
衰減高頻比率:高頻到低頻的衰減時間比率。范圍從0.1 到 2.0,默認(rèn)為0.5。
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Reflections Level 反射等級
Early reflections level relative to room effect in mB. Ranges from -10000.0 to 1000.0. Default is -10000.0.
早期反射等級,相對于環(huán)境效果。范圍從-10000.0 到 1000.0,默認(rèn)為-10000.0。
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Reflections Delay 反射延遲
Late reverberation delay time relative to first reflection in seconds. Ranges from 0.0 to 0.1. Default is 0.04.
早期混響延遲時間,相對于首次反射,以秒為單位。范圍從0.0到0.1。默認(rèn)值是0.04。
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Reverb Level 混響等級
Late reverberation level relative to room effect in mB. Ranges from -10000.0 to 2000.0. Default is 0.0.
后期混響等級,相對于環(huán)境效果,單位mB。范圍從-10000.0 到 2000.0,默認(rèn)為0.0。
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Reverb Delay 混響延遲
Late reverberation delay time relative to first reflection in seconds. Ranges from 0.0 to 0.1. Default is 0.04.
后期混響延遲時間,相對于首次反射,以秒為單位。范圍從0.0 到 0.0,默認(rèn)為0.04。
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HFReference 引用高頻
Reference high frequency in Hz. Ranges from 20.0 to 20000.0. Default is 5000.0.
高頻引用,單位Hz。范圍從20.0 到 20000.0,默認(rèn)為5000.0。
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LFReference 引用低頻
Reference low-frequency in Hz. Ranges from 20.0 to 1000.0. Default is 250.0.
引用低頻,單位Hz。范圍從20.0 到 1000.0,默認(rèn)為250.0。
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Diffusion 散射度
Reverberation diffusion (echo density) in percent. Ranges from 0.0 to 100.0. Default is 100.0.
混響散射度(回聲密度)的百分比。范圍從0.0 到 100.0,默認(rèn)為100。
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Density 密度
Reverberation density (modal density) in percent. Ranges from 0.0 to 100.0. Default is 100.0.
混響密度(模態(tài)密度)的百分比。范圍從0.0 到 100.0,默認(rèn)為100。
Note: These values can only be modified if your Reverb Preset is set to User, else these values will be grayed out and they will have default values for each preset.
注意:這些值只能在你的混響預(yù)置(Reverb Preset)設(shè)置為用戶(User)才能被修改,否則這些值顯示為灰色的,他們每一個預(yù)設(shè)都會有默認(rèn)值。
Adding a reverb pass filter 添加一個混響濾波器
To add a reverb pass filter to a given audio source just select the object in the inspector and then select Component->Audio->Audio reverb Filter.
要添加一個混響濾波器到一個給定的音頻源,在檢視面板選擇對象,然后選擇 組件?- >音頻?- >音頻混響濾波器。(Component->Audio->Audio reverb Filter.