包含9節(jié)視頻教程
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A Projector allows you to project a Material onto all objects that intersect its frustum. The material must use a special type of shader for the projection effect to work correctly - see the projector prefabs in Unity's standard assets for examples of how to use the supplied Projector/Light and Projector/Multiply shaders. 投影器(Projector)可以將任意與它的平截頭體相交的材質(zhì)投影到場(chǎng)景上。該材質(zhì)必須使用特殊類(lèi)型的著色器的才能正常工作。-參見(jiàn)在Unity中的standard assets的投影機(jī)預(yù)設(shè)(Projector prefabs),舉例講到如何使用提供的投影器(Projector)/燈光和投影器(Light and Projector)/乘著色(Multiply shaders.)。
Properties 屬性
Details 細(xì)節(jié)With a projector you can 用投影器,你可以:
If you want to create a simple shadow effect, simply drag the StandardAssets->Blob-Shadow->Blob shadow projector Prefab into your scene. You can modify the Material to use a different Blob shadow texture. 如果你想創(chuàng)建一個(gè)簡(jiǎn)單的陰影效果,只需拖動(dòng)StandardAssets->Blob-Shadow->Blob shadow projector?Prefab 到場(chǎng)景中即可。您可以使用不同的Blob陰影紋理來(lái)修改材質(zhì)。 Note: When creating a projector, always be sure to set the wrap mode of the texture's material of the projector to clamp. else the projector's texture will be seen repeated and you will not achieve the desired effect of shadow over your character. 注意:當(dāng)創(chuàng)建一個(gè)投影機(jī),一定要設(shè)置投影器的紋理材質(zhì)的循環(huán)模式為強(qiáng)制拉伸(Clamp),否則投影機(jī)的紋理將被視為重復(fù),你的人物就得不到你預(yù)期的陰影效果。 Hints 提示
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