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和朱峰社區(qū)學(xué)習(xí)繪畫,可以讓你絕對(duì)快速的掌握繪畫技巧。達(dá)到臨摹和創(chuàng)作的基本繪畫技術(shù)。讓你不斷探索繪畫的領(lǐng)域。這些繪畫課程是最好的入門課程了!
Kian Kian展示了他如何完成圖像制作的流程,分享顏色,燈光和構(gòu)圖的技巧。
Kian Kian guides you through his image making process sharing tops tips on color, lighting and composition.
首先,我想向你們展示一些我主要用于這項(xiàng)工作的畫筆。 我被一種叫做Fennec Fox的狐貍所啟發(fā)。
First of all I would like to show you some of the brushes that I mostly used for this work. I was inspired by a type of fox called a Fennec Fox (The fennec fox or fennec is a small nocturnal fox found in the Sahara of North Africa).
我開始用一個(gè)基本筆刷畫一些縮略圖開始我的工作?s略圖對(duì)我來說是非常重要的,找到正確的構(gòu)圖和正確的姿勢,根據(jù)我的想法。你應(yīng)該經(jīng)?紤]你的總體結(jié)構(gòu)。
I started off my work by drawing some thumbnails with a basic brush. Thumbnails are so important for me to find the right composition and the correct pose for the character based on the idea I have. You should always think about your overall composition.
我選擇了第三個(gè)縮略圖,因?yàn)榻巧臉?gòu)圖是正確的,而其他視覺元素則有助于人物成為焦點(diǎn)。焦點(diǎn)的一個(gè)最重要的元素是工作中主要區(qū)域的形狀,它不應(yīng)與圖像中的其他形狀相同。
I chose the third thumbnail because the character is in the right composition and other visual elements help the character to be the focal point. One of the most important elements for a focal point is the shape of the main area in your work, which should not be same as the other shapes in the image.
然后我試圖改進(jìn)我以前的縮略圖,并對(duì)它進(jìn)行了詳細(xì)的研究。作為背景,我受到了東部山脈和懸崖的啟發(fā)。
Then I tried to improve my previous thumbnail and worked on it with more detail. For the background I got inspired by the eastern mountains and cliffs.
下一步是價(jià)值觀。照明,深度,大氣的角度和體積將在這一步發(fā)展。對(duì)于燈光,我使用了淺色背景和黑暗前景。前景中的字符也將有助于焦點(diǎn)。你應(yīng)該注意你的鑰匙燈的位置,你可以選擇日落或日出。我選擇了日落,我將在色步中進(jìn)一步討論。我用了一個(gè)基本的筆刷。
The next step is the value. Lighting, depth, atmospheric perspective and volume will be developed in this step. For lighting I used a light background and a dark foreground. The character in the foreground will help the focal point as well. You should pay attention to the position of your key light; you can either choose sunset or sunrise. I chose sunset which I will discuss further in the coloring step. I used a basic and soft brush for this step.
為了著色,我創(chuàng)建了自己的調(diào)色板。日落時(shí),顏色從藍(lán)色到橙色,再到黃色,與彩虹中的顏色相似。對(duì)象的顏色也變得不那么飽和,并移向背景色。背景中的云層都受到太陽和大氣的影響。前景中的云受到藍(lán)紫色范圍內(nèi)天空的反彈光的影響。
For coloring I created my own color palette. At sunset the color spectrum is from a blue range of colors to orange and then yellow similar to what happens in a rainbow. The colors of the object also become less saturated and shift towards the background color. The clouds in the background are all under the effect of the sun and atmosphere. The clouds in the foreground are affected by bounce light off the sky which is in the range of bluish purple.
在制作調(diào)色板之后,我用了一把柔軟的畫筆給天空和云筆刷。確保你的筆上有壓力。
After making my color palette, I used a soft brush for the sky and cloud brushes for the clouds. Make sure your pen pressure is on.
為你的角色創(chuàng)建一個(gè)調(diào)色板也是必要的。它有助于你的繪畫過程。您應(yīng)該創(chuàng)建您的基本顏色,高光和陰影。在制作調(diào)色板時(shí),你應(yīng)該考慮補(bǔ)光效果(這里是天空)和關(guān)鍵燈光的顏色。這些都是至關(guān)重要的因素。補(bǔ)光主要影響陰影。
It's essential to create a color palette for your character too. It helps your process of painting. You should create your basic color, highlights and shadows. In making your color palette you should consider the effect of the fill light (which in here is the sky) and the color of the key light. These are vital factors. Fill light mostly affect the shadows.
因此,你的顏色以你的角色在環(huán)境中的位置為基礎(chǔ)。例如,由于我之前提到的因素,您為您的日落制作的橙色與一天中另一時(shí)間的橙色不同。
Consequently you make your colors base in the position of your character in the environment. For example the orange you make for your sunset is different from the orange at another time of the day because of the factors I mentioned earlier.
當(dāng)我有正確的價(jià)值和顏色的背景和人物的關(guān)鍵,我開始了繪畫。我把我的素描層在Photoshop上面各層設(shè)置為疊加模式。然后我為背景做了一個(gè)新的圖層。我選擇了我的顏色托盤的基礎(chǔ)上,我已經(jīng)做了顏色。對(duì)于基本背景顏色,我使用了一個(gè)軟筆刷,你也可以使用漸變色,然后畫上它。
When I had the right value and color key for the background and the character I started the painting. I put my sketch layer in Photoshop above all the layers and set it to Multiply mode. Then I made a new layer for the background. I chose my colors based on the color pallet that I had already made. For the base background color I used a soft brush, you can also use Gradient color and then paint over it.
我為背景層上的云層創(chuàng)建了一個(gè)新圖層。然后我畫了我的素描圖層,看到我想畫的區(qū)域。后云層由于體積大而變暗,而藍(lán)色則是由天空的反彈光線引起的。我用了一把軟刷子和一把云刷。
I created a new layer for the clouds above the background layer. Then I made my sketch layer visible, to see the area I would like to paint on. The rear clouds are darker because of their high volume and their blue color is caused by the bounce light of the sky. I used a soft brush and a cloud brush.
再次,我使我的素描圖層可見,并創(chuàng)建了一個(gè)新層的字符。然后我從我的彩色鑰匙上打下底座。正如我之前所說的那樣,角色會(huì)因?yàn)樵陉P(guān)鍵燈光的位置而失去價(jià)值。。
Once again, I made my sketch layer visible and created a new layer for the character. Then I laid down the base from my color key. As I said before the character will lose its value because of its position to the key light.
我在每個(gè)懸崖上單獨(dú)工作。這些懸崖也因?yàn)樗鼈兊奈恢枚チ怂鼈兊膬r(jià)值,而后懸崖也受到了背景、顏色和光線的影響。懸崖本身也有灰色的變化。它們的飽和度很低,這就是為什么它們會(huì)受到光線和顏色的影響。
I worked on each cliff on a separate layer. The cliffs also lose their values because of their position, and the rear cliffs are under the effect of the atmosphere, color and light of the background. The cliffs themselves include variations of gray colors. They have low saturation which is why they are so affected by light and color of the area.
在這一步中,我開始使用照明和陰影來表明質(zhì)量和體積。 我用基本和軟刷子。 我添加了更多的細(xì)節(jié),并繪制了更多的懸崖,這是在一個(gè)單獨(dú)的層云下。 為了更多地顯示材質(zhì)和紋理,最好使用紋理化的畫筆。 我用顏色挑選了黑暗的云彩的顏色來畫云霧。
In this step I started implying mass and volume with the use of lighting and shading. I used basic and soft brushes. I added more details and painted some more cliffs, which are under the clouds in a separate layer. It?s better to use textured brushes in order to display material and texture more. I color picked the color of the darker clouds to paint the overhead clouds.
在這一步,我敲定了這個(gè)角色,并加入了最后的一個(gè)角色,比如狐貍脖子上的神奇寶石,以及它對(duì)狐貍臉和衣服的影響。
In this step, I finalized the character and added the final touches to it such as the magical stone around the fox?s neck and the effect of its light on the fox?s face and clothes.
我進(jìn)行了一些處理,并在背景中添加了次表面散射和邊緣光線。
I worked on the volume a little bit more and added subsurface scattering and rim light to the background.
我在云層下面的小懸崖上創(chuàng)造出另一層,用柔軟的云霧畫在它們上面。 隨著刷子的一些觸動(dòng),我強(qiáng)調(diào)了深度。
I created another layer above the small cliffs which were beneath the clouds and painted over them with soft and cloud brushes. With some touches of the brush I emphasized the depth.
這是最后一步。 我回到自己的角色,并加入狐貍手中的魔法光,并在空氣中添加懸浮顆粒, 例如碎石和光的粒子。
This is the final step. I went back to my character and added the magical light coming out from fox?s hands and added suspended particles in the air? for instance the crushed rocks and particles of light.
我在單獨(dú)的圖層上涂抹了巖石,并應(yīng)用了“運(yùn)動(dòng)模糊”效果,以賦予它們運(yùn)動(dòng)的感覺并強(qiáng)調(diào)它。
I painted the rocks in a separate layer and applied the Motion Blur effect in order to give them the feeling of motion and emphasize it.
我用不同的層次來從他手中的魔法光。 在一層中,我使用了一個(gè)類似于香煙煙霧的煙霧刷,然后用一個(gè)基本的刷子畫了其他的燈光,并將運(yùn)動(dòng)模糊應(yīng)用到他們身上。
I used different layers for the magical light coming from his hands. In one layer I used one of my smoke brushes which is similar to cigarette smoke, then I painted other lights with a basic brush and applied Motion Blur to them.
接下來,我添加了光暈,您可以繪制這種發(fā)光效果,或者您可以使用Photoshop中的“光暈”混合選項(xiàng)菜單,并將其應(yīng)用到所需的圖層。 最后,我畫出了神奇的光芒對(duì)我的角色和山脈的影響。
Next I added glow, you can paint this glow effect or you can use the Glow blending option menu in Photoshop and apply it to the layer you want. At the end I painted the effect of magical light on my character and the mountains.
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