Every artist has their own ways of approaching Photoshop painting. Our experts reveal some of their tricks
The most important thing to remember when you're painting in Photoshop is that it's not all that different to painting on a real canvas with a real brush. You still need to think about the composition, color, and texture, and choose and tweak your tools to achieve your desire effect. So don't get caught up in the whizz-bang power that Photoshop has, instead focus on the hard work and talent required to bring a great image to fruition.
每個(gè)藝術(shù)家都有自己的方式Photoshop的繪畫,我們的專家揭示他們的一些技巧,最重要的是要記住當(dāng)你畫在Photoshop中是并不是所有的不同與一個(gè)真正的畫布上畫刷。您仍然需要考慮的組成,顏色和紋理,并選擇和調(diào)整您的工具,來實(shí)現(xiàn)你的想要的效果。所以不要陷入Photoshop的這項(xiàng)權(quán)力,而不注于所需要的辛勤工作和人才帶來成果的好形象。
01:嘗試不同的技術(shù)
"I try to vary my painting techniques now and then to teach myself new approaches. I'll hard-brush only where I ‘carve' the forms without a sketch to guide me, and use Photobashing where painting and careful composing of photos go hand in hand. I also sometimes use line art first and then do washes of paint on top in order to build the painting up.” Bjorn Hurri“我試圖改變我的繪畫技巧,不時(shí)地教自己新的方法。我只能硬筆刷雕刻的形式指導(dǎo)我的草圖,并利用photobashing繪畫和精心創(chuàng)作的照片齊頭并進(jìn)。我有時(shí)也用線藝術(shù)先做為上油漆洗建立畫上去的!盉jorn Hurri
02:紋理
"I think it is quite important to paint at least a suggestion of texture in your work because you can use that to your advantage. Controlling how different materials deal with the Specular one can significantly impact your final look.” Bjorn Hurri“我認(rèn)為在你的作品中至少畫一個(gè)紋理的建議是很重要的,因?yàn)槟憧梢岳盟鼇戆l(fā)揮你的優(yōu)勢(shì)。與鏡面一控制如何處理不同的材料可以顯著影響你的最后一眼。”Bjorn Hurri
Ian McQue describes himself as being quite traditional in his painting approach
伊恩McQue形容自己是相當(dāng)傳統(tǒng)的在他的繪畫方法
03:重活
"I tend to paint a lot from scratch, so when textures are involved it is usually handcrafted textures where I've tried to apply textures and separate or join areas using different techniques to achieve a specific look.” Bjorn Hurri
“我傾向于從零開始大量油漆,所以當(dāng)紋理參與通常是手工紋理,我試圖運(yùn)用紋理和單獨(dú)的或使用不同的技術(shù)來實(shí)現(xiàn)一個(gè)具體看加入地區(qū)!盉jorn Hurri
04: Fast fade
04:快速淡出
"Using fade filters in the Edit menu is very handy!” Bjorn Hurri
“在編輯菜單中使用淡入淡出濾鏡非常方便!“Bjorn Hurri
05: Texture to highlight
05:紋理突出
"A random square shape on your image can be transformed into a beautiful rock with only some scratches and rough shadows. Often textures are something I use in lighter spaces to highlight the material and its characteristics. When I work with photographs on videogames I always use the final lighting to break my textures because I don't want them everywhere, it's really noisy and you can lose sense of the image.” Xavier Etchepare
一個(gè)隨機(jī)的正方形形狀在你的圖像上可以轉(zhuǎn)化成一個(gè)美麗的巖石只有一些劃痕和粗糙的陰影。通常紋理是我用在較輕的空間突出材料和它的特性。當(dāng)我的工作與我的照片總是用游戲的最終照明打破我的紋理,因?yàn)槲也幌胱屗麄儫o處不在,它真的很吵,你可以失去的形象感!盭avier Etchepare
Arresting silhouettes are something that interests Ian McQue
引人注目的輪廓是Ian McQue感興趣的東西
06: Texture to differentiate
06:區(qū)分紋理
"I apply realistic textures on main elements and have more graphic ones on secondary elements.” Xavier Etchepare
我申請(qǐng)的主要元素和次要元素有逼真的紋理更生動(dòng)的Xavier Etchepare!
07: Texture to guide
07:紋理來指導(dǎo)
"Texture can help move the viewer's eyes through a composition and also help keep their eyes glued to a certain area, depending on the focus you create.” Wes Burt
“紋理能使觀眾的眼睛通過聚焦,也有助于保持他們的眼睛盯著某一個(gè)地區(qū),這取決于你創(chuàng)建的重點(diǎn)!盬es Burt
08: Texture for realism
08:結(jié)構(gòu)現(xiàn)實(shí)主義
"Texturing is important if you want to achieve a realistic or plausible design and illustration, but is not essential if you simply want to create a mood and composition.” Raphael Lacoste
“紋理很重要,如果你想實(shí)現(xiàn)一個(gè)現(xiàn)實(shí)的或可能的設(shè)計(jì)和插圖,但不是必需的如果你只是想創(chuàng)造一種氛圍和成分。”Raphael Lacoste
09: Bring the real world in
09:帶來真實(shí)的世界
"I'm quite traditional in my approach, and always try to replicate the same sort of techniques I would use if I were using paint on canvas. I feel this is more honest than relying heavily on the shortcuts you can find in Photoshop.” Ian McQue
“我很傳統(tǒng)的方法,總是試圖復(fù)制相同的技術(shù),我會(huì)使用,如果我使用畫布上的油漆。我覺得這比依靠你可以在PS圖象處理軟件找到捷徑更誠實(shí)。”Ian McQue
10: Be hard-edged
10:是鋒芒畢露的
"I use the Lasso tool a lot for creating hard edges, it's very important in describing interesting silhouettes.” Ian McQue
“我使用套索工具創(chuàng)建硬邊,這是非常重要的在描述有趣的剪影。”伊恩McQue